//
//  Constants.h
//  MusicGame
//
//  Created by gnt on 1/17/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#ifndef musicgame_Constants_h
#define musicgame_Constants_h

//    x, y, radius
//    73,45,43; 
//    398,45,43;
//    48,123,43;
//    433,123,43;
//    48,206,43;
//    433,206,43;
//    73,282,43;
//    398,282,43;

/* define position of 8 frames  */
#define FRAME_1_X               73
#define FRAME_1_Y               45

#define FRAME_2_X               398
#define FRAME_2_Y               45

#define FRAME_3_X               48
#define FRAME_3_Y               123

#define FRAME_4_X               48
#define FRAME_4_Y               206

#define FRAME_5_X               433
#define FRAME_5_Y               206

#define FRAME_6_X               433
#define FRAME_6_Y               123

#define FRAME_7_X               73
#define FRAME_7_Y               282

#define FRAME_8_X               398
#define FRAME_8_Y               282
/*           end define         */


#endif


